Wednesday, September 6, 2006

The pickup group from hell

Yesterday I spent a very frustrating evening with my Alliance priest in a pickup group from hell. The group had nearly all the possible negative traits that can make a pickup group such bad experience. So I thought I'd list the typical members of the pickup group from hell:

The Incompetent: Either doesn't understand the principle of why all the aggro should be on the tank, or doesn't know how to get there. In yesterdays group the incompentence level was only average. The tank actually knew how to taunt! Unfortunately he didn't know how to switch targets or taunt more than one mob, so all the extra mobs ended up on the damage dealers and healers anyway, but hey, its a start.

The Ninjalooter: Rolls need on items he couldn't possibly use. Yesterday we killed a boss who dropped a bind-on-pickup wand and a bind-on-equip mail pants. Both went to the rogue who rolled need on both. Doh!

The Egomaniac: Only thinks of himself, is unwilling to help others. This was yesterday's worst problem, the other rogue in the group was of this type. He was on a different quest than the rest of us, and insisted on doing his stuff first. So we did his quest, but then he got a followup which required some action outside the dungeon. And instead of staying with us and helping us with our quests, he hearthstoned out to hand in his quest.

The Impatient: Can't wait, even if it is absolutely necessary. Both rogues yesterday had that. They couldn't wait for the casters to regain mana, and they couldn't wait for the tank to pull, so they went off and pulled before the others were ready. They couldn't even wait for each other, so sometimes they both pulled simultaneously from different directions, and wiped us. Highlight of impatience was when I was out of mana after a fight and sat down to drink and regain mana, and the one rogue noticing me sitting asked why I was going afk all the time. Doh!

The Deaf: Doesn't listen. A general feature of pickup groups from hell. I had many a pickup group which started badly, but but worked out okay in the end, because whoever didn't fulfill his role or did something wrong changed his behavior after being told what to do. But if people don't listen, you get the pickup group from hell in a death spiral.

The Quitter: Gives up easily. Often the end of a bad pickup group. You'd think that the people who knew how to play would be the first to quit a pickup group from hell. But surprisingly it is often the guy who caused the wipe who then blames it on the others and leaves.

So, what other types of bad players have I forgotten in my list of members of the pickup group from hell?

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