One line of the World of Warcraft client patch 2.0.3. patch notes says "The "Vestments of Transcendence" Set +15% mana regeneration has been replaced with 20 mana per 5 sec." Ouch! That hurts. 15% is a lot more than 20 mana per 5 seconds. For me it was closer to 50 mana per 5 seconds. I can see how Blizzard didn't want the percentage to stand, with the possible much better mana regeneration at level 70. But why not make make it as good as it was at 60? It isn't as if there were too many priests and people were shouting for them to get nerfed.
Speaking of which, warlocks and druids got nerfed a lot more than priests, my condolences.
The patch also introduced an invasion event at the Dark Portal, which unfortunately is very badly designed. Demons come through the portal and you get a quest to kill 6 of them. But every demon is instantly flagged by a mage or warlock with AoE, and if you play any class without AoE you can forget about flagging one. And if you are Horde you are likely to get killed, because the Alliance guys put their PvP flag on, to prevent Horde AoEers to use the same tactics. Alliance outnumbering Horde they just kill anyone who accidentally hits one of them. How come that these events bring out the worst in people? Blizzard should have distributed the spawn points wider from each other to prevent AoE hogging.
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