
So the only thing one can do is look for indirect evidence: XFire numbers, number of servers and whether they are full or empty, and so on. This opens up ample opportunity for fans of the game for the first stage of grief in the Kübler-Ross model: Denial, usually quickly followed by Anger. So "you have no absolute proof" is followed by "you only report negative things about that game because you hate it". All perfectly natural.
I have no agenda, hidden or otherwise, whatsoever towards WAR. I would have liked it to succeed more than it did, for the simple reason that I think more competition in the MMORPG market would be a good thing. I do think Mythic and EA made a nice pile of money with WAR, so all is not lost. The "miracle patch" 1.1 looks promising, and even Wrath of the Lich King won't hold players forever in WoW. Having said all that, I will continue to report any news about WAR, positive or negative, as well as my opinion about WoW, positive and negative. You just can't reduce these incredibly complex games into simple formulas like "WAR good, WoW bad" or the other way round. They both have their good and bad sides, and their strengths and weaknesses appeal to different kinds of players.
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