Glitch is one of the most original games I have played in a while. It is funny, and has lots of interesting new features like the world becoming larger through player cooperation. And of course it has features that resemble other MMORPGs, like a skill system that is similar to the one of EVE (real-time learning) or instanced player housing. Glitch is full of highly creative fun features to discover, like your auction house purchases being delivered by flying yoga frogs. Namaste! Gameplay revolves around gathering resources, crafting, and collaboration with other players on projects.
I just wonder if all those people who *say* they want original games are really ready to actually play them. Or whether they say "What? No combat like in all the other games I play? I'm outta here!". Do we really want innovative to the point of being very different? Or do we just want a slightly improved version of what we already have?
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