To summarize the new system in a short feature list, this is what patch 3.3 does to the LFG system, according to MMO Champion:
Plus the LFG chat channel will again be disconnected from the LFG system, so maybe finally people will stop using the Trade chat channel to find groups. All this sounds extremely promising, and way more than I had initially hoped for when Blizzard announced cross-server dungeon functionality. These changes make *sense*, for example rewarding people for joining a PuG is the perfect response to PuGs being unpopular.
- Join as a Group or Solo
- Cross-Realm Instances/Grouping
- Instance Teleporting
- Smarter Group Matching
- Daily Random Dungeons
- Repeat Random Dungeons
- Choose Multiple Dungeons
- Vote Kick system
- Lovin’ the PUG Bonuses
- Looking For Raid
- Need Before Greed Updated
- Group Disenchanting
Of course we will still have to see how all this works out. But at the very least the changes should make finding a group at the level cap a lot easier, and more rewarding. And if I dare to hope, maybe I might even be able to find level-appropriate groups for level-appropriate dungeons for my lower level alts! As I said, Icecrown and all, nice, but ultimately that's just yet another content patch. But if the new LFG system works well, this will have a profound and long-lasting influence on how World of Warcraft is played. Here's hoping.
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