Thursday, October 20, 2011

Game Black Cheats

Game Black  
Black  Cheats. BFG for First Weapon
Entry Location:
  • Enter code profile name as 5SQQ-STHA-ZFFV-7XEV. Will not work without the dashes. Gets you an MSAW at the side of your arm for the first level. Afterwards it will ask you for a real profile name.
Submitted By: Jonsta

Chain Gun
Entry Location:
Profile name input
  • If you pre-purchased this game you should have recieved a BLACK OPERATORS card with a code on the back. Enter this code as a profile name to unlock tho most powerful machine gun in the game.
Submitted By: elcaminoguy_17

Faster M16A2 Reload
Entry Location:

  • Immediately after shooting a round with the M16A2, switch weapons then quickly switch back and the grenade launcher will be reloaded.
Submitted By: EFerg88

*Black Unlockables
Unlimited Ammo
Entry Location:
  • After you complete the last level of Black you will receive unlimited ammo the next time you play a level using the same profile you beat the game with.
Submitted By: Brooks

Infinite Ammo (Silver Weapons)
Entry Location:
  • Beat the game on Normal or Hard difficulty to unlock infinite ammo for all weapons.
Submitted By: Sheldon Foster

Black Ops Difficulty
Entry Location:
Beat the game on Hard difficulty to unlock Black Ops difficulty.

M16A2 for All Levels
Entry Location:
  • Beat the game on Black Ops difficulty to unlock the ability to use the M16A2 on any level or difficulty setting. 
*Black Hints
Entry Location:
  • Check the bodies of the dead guards w/ shields
  • The magnum is the strongest weapon in the game. Though, it is slow to reload and does not have a large magazine capacity. And it is hard to find the ammo. It is also extremely acurate.
Submitted By: ryan

No Blur on Reload
Entry Location:
  • To get rid of the blur when you reload, press A to reload then immediately hold X. To get rid of blur with automatic reload, tap R and everything will become clear. Also when reloading the M16 MP5, etc. with A, some have longer reloads. You can stop a A reload and fire whatever is remaining in the magazine by pressing R. You can also speed up reload by tapping R.
Submitted By: EFerg88

Defeating Enemies with Shields and Armor
Entry Location:
  • Head shots do not work on enemies with full body armor; just shoot. For enemies with shields, use grenades or RPGs. Or, get behind them and kill them by shooting them in the back.
Submitted By: EFerg88

Hidden UZI in First Level
Entry Location:
  • In a blown up house
  • Go to where you have to go in the first level. Then, when you stand next to your team, walk backwards and search every building on the right.
Submitted By: Jimmy Q

Completing the Final Battle
Entry Location:
The M249 SAW, RPG (with at least four rounds), and at least two grenades (not those at the room entrance) are required for this trick. Do not enter the room because the door closes and it becomes difficult. Do not use any RPG rounds as you will need them later. Crouch at the door entrance and shoot the man with the flak armor in the back of the head. Then, shoot the others on the ground. To kill the men on the walkways, shoot the red object on the right side (on the walkway), then shoot the objects around the bottom of the left walkway; these will cause big explosions. When those men are dead, kill the next few in any order and do not forget the ones on the walkways. This will repeat until two appear on the walkway which is nearest to you. Kill them, then throw a grenade at each doorway at either end of the walkway. This should kill a few people (you will hear screams). If successful, more enemies will appear on the walkways and on the ground level. Enemies will keep appearing until the two bunkers open at the far end and RPG troopers. Do not worry, as only one RPG trooper appears at a time; there are three or four of them. Move back and wait for any last enemies or RPGs fired. Get out the way (or kill the enemies), then slowly go to the doorway until you can see a bunker. Take out your RPG and shoot it until the whole back wall explodes. Use this time to take out the last of the enemies. Watch out, as the RPG troopers will probably still be around, along with flak armored shotgun wielding men. This depends on how close they were to the back wall when it went up. Once everyone is dead and you have destroyed the safe on the walkway, go through one of the destroyed bunkers and complete the game. Sometimes this will not work out correctly and you will have to hide on the walkway (for example, if the door closes) and shoot them as they come.
The magnum with as many shots as possible, M249, and multiple grenades are required for this trick. Before you enter the room, crouch down in the archway and use the magnum to try to get as many head shots as possible and blow up explosives. After you are out of ammunition or when there are no any enemies remaining, take out the M249. Reload if needed, then run forward. When the shotgun and shielded enemies come out, keep moving and drop grenades at their feet. When they are cleared, shoot when possible and go up the stairs. Once up there, go into each room. Collect the armor and go into the other room. Once there, crouch down and take out the magnum (if you have ammunition), or use the M249 and wait for the enemies to come after you. After the enemies stop to appear for about two minutes, use the M249 and go down the stairs. There is a machine gun nest at the wall; subdue him and destroy the nest with grenades preferably, and enter it. When you do so, move around the corridor to complete the mission.
Submitted By: EFerg88
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