I like World of Tanks. But when Wargaming.net announced World of Warplanes as a sequel, I wasn't impressed. Maybe the game will surprise me when I can play it, but instinctively I have doubts about applying what worked for WoT to a three-dimensional battlefield. I would have preferred a very different sequel. Fortunately Wargaming.net today announced the sequel I would have wished for: World of Battleships.
I am a huge fan of naval combat games, since Harpoon on the Amiga. And for me the big selling point of World of Tanks is that is is a non-twitchy shooter game. That is something that I can easily imagine being well reproduced in World of Battleships, while the higher speed and added complexity of the third dimension will presumably require faster reaction for World of Warplanes.
I am positively surprised about the speed of Wargaming.net. Official release date of World of Tanks was in April, 4 months later the website of World of Warplanes is up, and a playable alpha version of the game will be presented at Gamescom next weekend. And that is without neglecting their first game; WoT already has 3 content patches with new maps and new tanks added since I started playing in May. But even with all that display of speed, I would be quite surprised if World of Battleships would come out before 2013. Well, I'll be waiting.