At least if you are applying for a job at IBM. BBC News reports how companies discovered the value of skills acquired in MMORPGs. Quote: "The formidable organisational skills needed to run a game team or guild, organise raids involving perhaps 40 people and co-ordinate their different abilities to defeat a game's strongest foes are all relevant to work."
Other companies started organizing work like a MMORPG, giving out experience points for tasks, or presenting projects as quests. Rewards can come as, quote: "a virtual currency as a reward system allowing workers to cash in their savings for benefits or extras for their office space." I'm just afraid that the number of companies working that way is very, very small.
And you wondered why your last raid felt like work. It actually was!