Tuesday, June 13, 2006

Guild = Raiding ?

Sad post with an interesting question on Mystic Worlds. Quote:
Some of the posts were a bit insulting. Especially those that asked why anyone who didn't want to raid wanted to be in the guild. I'm not sure when the two became the same thing. Or why so many guilds are electing to place such a narrow focus on guild activity - end game or nothing.
Good question, is raiding the only viable purpose of a guild? Unfortunately lots of guilds are behaving in a similar way. Helping newbies? No way! Your value to the guild is measured in the rarity of your character class and the amount of your DKP points.

I think it is all a consequence of the majority of players now having reached level 60 and being stuck there. I remember guilds being a lot friendlier, and more helpful, when we all were still advancing together. Some months ago I talked about epic corruption, and I see it spreading.

My hope is that everybody lightens up a bit when the expansion comes out and we are all back to the happier times of leveling. Worst case scenario is that this won't last long, and quickly people will be back into a new raid grind, just 10 levels higher. Best case scenario is that the current raid content serves as a training ground for raiding, with places like Molten Core becoming a less serious, but still interesting, playground for level 70 players. But what do we do until then?

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