I must say I'm thoroughly enjoying the heated debate we are having this week on various aspects of WoW raiding. It is obviously impossible to agree with everybody, but I'm certainly learning new things and understand better certain points of view. To improve that understanding, I'm asking for your help to explain to me something which surfaced repeatedly in comments, but which was new for me: It appears that the more skilled raiders consider boss fights with optional added difficulty as an unnecessary gimmick, or artificial obstacle, not a valid challenge. Why?
I have killed Sartharion only with all drakes killed, so I don't have personal experience of how it would be with 1, 2, or 3 drakes up. But obviously with drakes it is harder. And I checked the loot tables, and killing Sartharion with drakes up is well rewarded with additional and better epics. So we have optional higher challenge for higher rewards. Why isn't that more popular with people who are complaining about a lack of challenge in the current environment?
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