Monday, April 9, 2012

Red Dead Redemption

Nothing but a long, rainy Easter weekend to catch up with the games in my library I never got around to playing. I started Red Dead Redemption on Saturday and have it around three-quarters complete by now. At first I thought I wouldn't get far with this game, as I had a horrible time hitting anything. I don't play many shooters, and if I play them, I do so on the PC. Red Dead Redemption is console only, and aiming fast with a little thumbstick isn't easy when you aren't used to it. But then I fortunately found the auto-aiming "casual" setting which solved that problem.

Red Dead Redemption reminds me a lot of other Rockstar Games. It's a "Grand Theft Horse" in all but name. But the story is good, and the atmosphere of a Western is well achieved. And it's long enough to include every single Western cliché you ever heard of, from gun-slinger duels to train robberies to participating in the Mexican revolution.

By reducing the difficulty level of shooting, I basically played the game in interactive story mode. There were still plenty of times where I had to retry stuff to succeed, because there are other challenges in the game than just shooting: Racing horses or coaches, or breaking horses, which might actually be the most difficult part of the game. In principle there are also moral choices to make, but I found that these choices inevitably lean towards the good side. Doing quests gives you honor, and to reach negative honor you need to do out-of-story stuff like shooting random strangers and stealing horses. You *can* be an outlaw, but it isn't driving the story forward.

Well, I had bought the game when it was already selling for half-price, and Red Dead Redemption was certainly worth that. There isn't much competition of Wild West games, and Red Dead Redemption lets you "live" in the Wild West for a weekend or so. Recommended!

No comments:

Post a Comment