You all seen them: The type of people who rush through the game to be the first at level X, shortly after a game releases or the level cap rises. So somebody proudly proclaiming that he was the first level 65 on his server after the Burning Crusade went live I normally wouldn't consider news. Except for this one does it in the New York Times, and in the Arts section, no less!
Memorable quote: "Of course in an online role-playing game like World of Warcraft the biggest and most central draw for most players is in exploring that virtual world and making one’s character more powerful."
There you have it, MMORPG explained in a nutshell. And the author is totally right that these two factors of exploring and growing contribute a lot to the lure of the expansion. But why rush? Once you reach level 70 the exploring and growing will be over again, or at least reduced to the snail pace you get from the end-game content.
And of course the author got tells of “You guys are huge nerds.” to which he comments "Yes, and proud ones, I might add." Only that being a huge nerd apparently is mainstream nowadays.
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