Sunday, March 18, 2007

Molten Core at 70

I went to Molten Core with my guild last night. 27 people, most of them level 70, and we simply owned the place. Took us just over 2 hours to completely clean out Molten Core, and that was on our worst strategic behavior. For example the new Garr strategy, "lets just bunch up all these guys and AoE them". And most of the time it worked. Only Geddon and Ragnaros offered any kind of serious resistance, the other bosses just dropped dead in record time.

Of course there wasn't much of a challenge involved. And its not an event I would repeat anytime soon. But after not having been there for months, and remembering how much harder it used to be, kicking some ass there once was real fun.

As a priest, at level 70 I still behaved pretty much the same in MC than at 60. Just that my mana pool was larger and my heals bigger. The only real improvement was using Mass Dispel at those encounters where many people got debuffed at once, starting with Lucifron. Where the main difference was for the raid was in the damage dealing. The speed with which you take the enemy down makes a huge difference, because once the mob is dead, it doesn't matter what fancy abilities he has. And I have the impression that damage dealing went up faster in the Burning Crusade than healing did. In level 70 dungeons I barely ever use my fast heals any more, they are just too small now to make any difference.

I'd like to do a similar exercise for BWL, AQ40, and Naxxramas, but maybe that will be harder to organize. For example not everyone is attuned to Naxxramas. And I'd assume that the harder dungeons still need some sort of strategy.

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