Today I'm posting a couple of things my readers sent to me, my apologies for not doing it earlier, but I was rather busy in my christmas holidays with family and stuff. The first is an interesting idea a reader sent to me: Why does leveling in World of Warcraft have to be automatic? You could as well program it in a way that you get a message that you are ready to ding, but the actual gaining of the level would be done by visiting a trainer. Some levels could even require a quest to level up.
The advantage of that system would be that you could stop leveling if you wanted to, without stopping to play. You could remain at level 19 for PvP, or you could stop at any level to wait for your friends to catch up. Seeing how difficult it is to level up together with friends, as people rarely play exactly the same hours, that could be a nice feature. Alternatively there could be a /stoplevel command which would stop you from gaining xp. Maybe if it was easier to stay together in the lower levels, people wouldn't feel forced to rush to the level cap to play together.
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