Massively has the latest Warhammer Online video update, explaining what EA Mythic was working on while the beta was closed. Apparently the character classes will get three talent branches each to specialize in; now why does this sound familiar? And WAR is adding more battlefield objectives for open world RvR, borrowing features like keeps and siege weapons from Dark Age of Camelot. Or as they say, better well stolen than badly innovated. :)
Warhammer Online still remains the only game on the horizon likely to break the 1-million subscriber ceiling. But I'm not holding my breath while waiting. I'd rather wait for this to come out christmas 2008 and be good than getting it early and unfinished.
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