Silent has an interesting screenshot on his blog, about a Warsong Gulch battleground that was already going on for 9 hours 52 minutes when he joined it. We talked in a previous post about how this was caused by people doing PvP achievement farming, several players on that screenshot certainly got the "do 300,000 damage in a single battleground" achievement, as well as those about killing flag carriers.
In many ways the Warhammer Online scenarios are very similar to World of Warcraft battlegrounds. But the WAR scenarios have a 15 minutes time limit. With Horde leading Alliance 1:0 in the screenshot above, the battle would have been over and declared a victory for Horde after 15 minutes, and not dragged on 9 more hours.
So, should Blizzard change their battlegrounds to introduce time limits like this, to avoid one side stalling the battle completely?
No comments:
Post a Comment