Ixobelle, previously from NotAddicted, has an own blog now, with an interesting article on
crafting interfaces. The principal question is whether crafting in its current form is too easy, just click a button with the ingredients in your inventory. I don't know if Ixobelle's crafting interfaces are the best solution, but I sure would like to see more crafting systems like in Puzzle Pirates or A Tale in the Desert, where you actually need some skill to craft something, and the better your skill, the better the item you craft.
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