Quoted for truth:
I know this is really hard to believe for a lot of people, but MMOs are designed the way they are because someone wanted to play that game. Really. Everquest was designed by MUD players who wanted to make a MUD in 3D. Dark Age of Camelot was designed by Everquest players who wanted less punishing PvE and good PvP. World of Warcraft was designed by Everquest and DAOC players who wanted to play a better Everquest/DAOC. Rift was designed by World of Warcraft players who wanted to play a better World of Warcraft. And so on down the road.
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