Last night I participated in an Onyxia raid with my Horde priest again, which ended too early to go to bed, but too late to join the Zul'Gurub raid planned afterwards. So I looked for something short to do, and noticed 3 healthy dragon scales from Scholomance in my inventory, which I had picked up earlier. Didn't those used to be unique? Anyway, I flew to Light Hope's Chapel and handed them in, at 50 Argent Dawn reputation apiece. I also handed in the Scourgestones I had gotten from the same Scholomance expedition, got Argent Dawn tokens, and paid 10 tokens for the right to buy resistance enchantments for shoulders. Great, another +5 to fire resistance. But still too early to go to bed. But hey, there is somebody giving a quest standing close to the Horde LHC flight path.
So I picked up the PvP quest to conquer the 4 towers in Eastern Plaguelands. That is very easy, no combat involved. You just type /pvp to turn PvP mode on and stand in the tower. Then you watch a little marker on a bar move slowly from the Alliance side via neutral to the Horde side, and when it hits the Horde side, you get your quest updated. At that time all 4 towers were in Alliance hands, so I went to the first one, found it empty, and "conquered" it. At the next tower I picked up two more Horde players for a mini-group for tower conquering.
So we stand there waiting for the tower to turn to our side, when another mini-group of three Alliance players turns up. No PvP flag on, they walk into the tower, and /bow and /wave, and just stand around. Tower turns Horde, we get our quest updated, and leave. The Alliance guys turn their PvP flag on after we leave, and take the tower back. Well, we already had that tower ticked off in our quest log, and had no desire whatsoever to kill the Alliance guys to take it again. So we move to the next tower and take it, and when we leave from there, the Alliance group moves in and takes it back. And so on, until I had my quest finished. Got my quest reward and PvP honor rewards without any PvP.
I'm on a PvE server, and like on all PvE server there are significantly more Alliance players than Horde players. Thus the overland quest objectives introduced in the last patch are always won by Alliance, out of sheer numerical superiority. But that puts Alliance players in a bind. You can't get the tower conquering quest done when all the towers are already in the hands of the Alliance. You only get your quest updated if the tower is in the hands of the Horde and you switch it back to Alliance. So a Horde player turning the tower over to Horde is an extremely valuable commodity for the Alliance. They would be stupid to attack him and keep him from conquering the towers, because then they couldn't conquer it back. The best way for everybody to get their quest rewards and some free honor points is collusion, not attacking each other. Makes you wonder if that is really what Blizzard wanted when they introduced overland PvP objectives. And how is that going to be with the new overland PvP objectives in Burning Crusade?